Sampling & Chopping

One of the main uses of Maschine is the sampling, chopping, and manipulation of various types of audio data. These tutorials cover all the different ways you can manipulate and work with audio samples in Maschine.

Maschine Studio sampling and editing samples from the controller

Hey what’s good MT Family? Had a request in the forum for a video going over the workflow of sampling from the Maschine Studio controller, as well as navigating the sample, zooming, scrolling, etc. This is a straight forward video that can be useful for those new to the Studio controller, or if you have […]

Maschine 2.0: How to assign your chops to multiple pads from the software

Hey what’s good MT fam? This is a quick tip for Maschine 2.0 and those that are slicing/chopping their samples directly in the software. If you want to have each slice on it’s own pad instead of having all the slices applied to a single pad in keyboard mode this video is for you. When […]

Maschine 2.0 how to make your pads and chops cut each other off

One of the main questions I get about Maschine 2.0 is how to make your pads cut each other off since they removed the group polyphony setting. Many of us used this setting to quickly have our chops cut each other off as well as themselves. (really hope they bring this back) For now, you […]

Using the sample record and sample history tab in Maschine 2.0

The main place you will be handling all of your sampling is from the record tab in Maschine 2.0 This is where all of your input is taken, where all of your sample history is stored, and where you start for editing and manipulating your sample content. It’s pretty similar to the original Maschine software […]

Understanding the sample edit section in Maschine 2.0

Sampling, slicing, and editing samples of course is a large part of what makes Maschine so fun Thankfully there have been some really nice workflow improvements in the editor tab of Maschine 2.0 One of the main options is the ability to choose a “selection range” which is independent of the play range. This options […]

Understanding the slice section in the Maschine 2.0 sampler

Sampling, specifically slicing, has always been a major part of Maschine. In Maschine 2.0 there have been a few changes in this area that make a bit more flexible. The ability to have your slice markers independent of each other means one slice doesn’t dictate the size or location of another. You also get better […]

Maschine 2.0 sampler slicing, layering, and editing overview with Maschine Studio

Here’s a free preview video I did before the Maschine 2.0 release to give an overview of some of the changes in the Maschine 2.0 sampler. There’s been some workflow improvements as well as some new additions to the editing, slicing, and general sampling workflow in Maschine 2.0 Of course we will go over every […]

7 Minute Challenge – Psyche Rock

Hey what’s up MT Family! Knock is back to knocking out these 7 minute challenges, going back to catch up on some of the ones missed from the forum This one is a joint called Psyche Rock You know the deal, I take the track that you give me, sample it in Maschine, chop it […]

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