Another useful feature in the Maschine 2.8 update is the ability to adjust your start and end points for audio samples directly from the Maschine Mikro MK3. This was one of my gripes with the MK3 initially, I thought at least there should be a way to quickly adjust the start and end of your […]
Sampling & Chopping
One of the main uses of Maschine is the sampling, chopping, and manipulation of various types of audio data. These tutorials cover all the different ways you can manipulate and work with audio samples in Maschine.
Hey what’s good MT family! Just a quick tutorial for a member that was asking about assigning your slices to individual pads. If you’ve been using Maschine from previous versions you probably already know this, but for those newer to Maschine this is definitely one of those things that is good to know. It gives […]
Yo what’s good MT fam? I’ve got another video with Maschine Jam, this one is specifically for the sample heads. I know I know…it’s not made to deal with samples, which is true…to an extent. You won’t be editing samples from the Jam, but that doesn’t mean you can’t trigger them. When it comes to […]
Hey what’s good MT fam? Just wanted to do a couple of videos on the 2.4.7 update, I’ve had some questions about the new features so I figured why not just do a video? In this video I show the new mono slicing option as well as the auto-snap, or snap to transient feature. Mono […]
Yo what’s good MT fam! Had some questions in the forum from the fam using the Maschine MK1 with the latest software, they wanted to see the basic process of sampling. This video just shows the workflow of setting up your audio inputs, sampling, chopping, and then putting together a quick pattern. Of course there […]
Hey what’s good fam, here’s another quick video on the Maschine 2.4.5 update. This one deals with the new slicing features. You can now add slices on the fly automatically from the pads when in manual mode. You can also add slices on the fly from the slice edit screen, as well as quickly split […]