I did a video showing how to save default project templates a while ago, but NI has updated the process since then so I wanted to redo it for those that were getting confused by the old video. This process is useful if you always setup certain things like fx, instruments, or routings, or maybe […]
Basics and Getting Started
These tutorials will help you get started with the basics and understanding the core functionality of Maschine.
How to step sequence in Maschine like FL Studio
One of the things I hear from FL Studio users coming to Maschine is how much quicker it is to lay down a quick beat, since FL Studio has a dope step sequencer. I agree, it’s very quick! And if you like to work this way, don’t fret, you can do it pretty much the […]
Focusrite loopback sampling setup for Youtube, iTunes, Windows Media, and System Audio
I use the Focusrite Saffire pro 24, and it seems to be getting popular among Maschine users. Well I’d say Focusrite in general, because of their flexible routing and good sound. The first question I usually get is how to set it up to sample from youtube, computer audio, etc. So this is a quick […]
Using and understanding choke groups in Maschine
This is a basic tutorial explaining Maschine choke groups. I think I may have slipped it into another video or two before but wanted to have a video specifically covering this for those new to maschine or those that may not understand why you would use this feature. Many are used to this feature from […]
Sample playback and pad cutoff options
One of the first questions I usually get about Maschine is how to make a sample stop overlapping itself, how to make it play only when you hold the pad, or how to make it cut itself off. I know many of you know how to do this, but when you first get Maschine this […]
Understanding the sampler and pattern areas
This is another tutorial from the software interface overview series that shows the various parts of the sampler and pattern view areas in Maschine You definitely want to be familiar with these areas as you will probably be doing most of your work in these sections. Editing and slicing samples and creating new patterns are […]