Hey what’s good MT fam? Got a quick tip here for Mikro users, I got a question about how to open (or close) a plugin’s interface directly from the hardware. Of course this option is different depending on which controller you’re using, so I wanted to make a quick video showing how to do this […]
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Maschine 2.3 How To Access Plugin Slots While In Browser Mode
Another new feature in Maschine 2.3 is the ability to directly access separate plugin slots while you’re in browser mode. This is useful for quickly adding plugins directly to specific slots without having to exit the browser. It allows you to quickly build up your plugin chains or replace specific plugins on whichever slot you […]
Maschine 2.3 Software Interface Updates
Hey what’s good fam, here with a video on the new Maschine 2.3 software update. In this video I go over some of the new software enhancements that are geared more towards specific workflow tasks. I’m not focusing on the new fx or instruments, but some of the things that I feel enhance the usability […]
Maschine 2 Mapping Custom Plugin Parameters
Hey what’s good MT Fam? Got a question about how to map parameters for third party plugins, or how to setup your own mapping for plugins in general, so I wanted to do a quick video to show you the process in Maschine 2. It’s pretty flexible once you know where to look and how […]
Download: Hybrid 3 VST Presets for Maschine
Hey what’s good MT Fam? I get quite a few questions from people new to Maschine or new to using external plugins in Maschine, in regards to how to load the presets. Maschine offers such a hands on workflow with it’s own sounds and Komplete, that many expect it to translate over to any plugin…unfortunately […]
Maschine Mikro – loading internal and plugin modules from the hardware
Yo what’s good fam, back with another quick tip for those of you using the Maschine Mikro I previously showed how to load plugin presets from the Mikro controller, but this time I wanted to show you how to load the internal and plugin instrument and fx modules from the controller. Sometimes you may not […]