Hey what’s good fam? As you may know by now, the 2.2 update for Maschine has released, and while many are excited about the chord, arp, and scale features, there’s some other things that got fixed. For those that used to record MIDI into their host in real-time, you know that Maschine 2 changed how […]
Software Interface & Updates
Learn about the Maschine software GUI or interface, how to navigate the software, as well as any changes or software updates.
Maschine 2.1 update new features overview
Hey what’s good fam? Got a quick overview video of the new 2.1 update for Maschine, a lot of things that the long time users were missing have been brought back. Mainly seems to be aimed at workflow fixes and stability, there are some new features though, including updates in the drum synth The update […]
Using the sample record and sample history tab in Maschine 2.0
The main place you will be handling all of your sampling is from the record tab in Maschine 2.0 This is where all of your input is taken, where all of your sample history is stored, and where you start for editing and manipulating your sample content. It’s pretty similar to the original Maschine software […]
Understanding the sample edit section in Maschine 2.0
Sampling, slicing, and editing samples of course is a large part of what makes Maschine so fun Thankfully there have been some really nice workflow improvements in the editor tab of Maschine 2.0 One of the main options is the ability to choose a “selection range” which is independent of the play range. This options […]
Understanding the slice section in the Maschine 2.0 sampler
Sampling, specifically slicing, has always been a major part of Maschine. In Maschine 2.0 there have been a few changes in this area that make a bit more flexible. The ability to have your slice markers independent of each other means one slice doesn’t dictate the size or location of another. You also get better […]
Understanding the sampler zone map section in Maschine 2.0
There have been some improvements to the way you map and layer samples in Maschine 2.0 One of the main things in my opinion is the way you can view your samples in a list for quick layering. You also now have the ability to audition your samples from the keyboard in the map area […]