Yo what’s good MT fam! Had some questions in the forum from the fam using the Maschine MK1 with the latest software, they wanted to see the basic process of sampling. This video just shows the workflow of setting up your audio inputs, sampling, chopping, and then putting together a quick pattern. Of course there […]
Maschine MK1 Tutorials
Tutorial videos showing how to access various features and functions of the original Maschine MK1 hardware controller.
How to Access Chord Mode on the MK1 Controller
Hey what’s good fam? Just a quick video today for the MK1 users, I got a question about accessing chord mode on the Maschine MK1 controller. Accessing the chord mode is the same on all of the controllers, but sometimes seeing it done on your specific controller can help you understand the concept better. As […]
Maschine 1.8 Tip – audition samples from the hardware
Hey what’s good fam, another quick tip from the new Maschine 1.8 software update You can now preview/audition your samples directly from the hardware, I want to show you my method of using it and a few tips in terms of how it works *access instantly when you join today!
Adjusting hardware settings directly from the controller
Yo what’s good fam! This is just a quick tip to show you how to adjust the hardware controller settings directly from the controller. Many are aware you can adjust things like brightness, pad sensitivity, and screen contrast from the software preferences, but you can also do this directly from the Maschine controller. Sometimes you […]
Using the step sequencer: programming a house beat
Yo what’s good MT Fam? This tutorial is focused on step sequencing with the original Maschine controller It differs from the Mikro in a few ways in terms of the controls and some of the wording you get, same basic concept though You can definitely get a bit more control over your groove and specific […]
Using split and compare to quickly undo and duplicate patterns
What’s good MT Fam, just wanted to put a video together showing how to use split and compare features in maschine. Yes I have my own ideas of how it should work, and how it would be better implemented, but it’s still useful as it is and I wanted to show how to get the […]