In Maschine 2.0 we have a lot of new options for mixing and routing, including the ability to sidechain. In this tutorial I wanted to make sure you understand how to route your audio between groups for fx processing if you want, as well as how to setup the sidechain input on internal and external […]
Maschine 2.0 Tutorials
Tutorial videos covering the features and functionality of the Maschine platform starting with version 2.0
Maschine 2.0 importing third party Kontakt & Kontakt Player libraries
Being able to import Komplete presets into the Maschine 2.0 browser is really dope You guys know I’m a HUGE Kontakt user, I have tons of libraries for it. In this video I show how to import third party Kontakt libraries, how they actually show up in the browser, and give my thoughts and suggestions […]
Maschine 2.0 understanding & using the step, performance, and pattern grid settings
In Maschine 2.0 there are 3 different grid settings and each have an impact on specific parts of Maschine. You have the step grid, the peformance grid, and the pattern grid, Understanding each grid menu option as well as what they will impact is good  knowledge to have when working in Maschine. Sometimes it can […]
Maschine 2.0 how to adjust the scene loop range from the Maschine Mikro controller
Well we didn’t forget about the Mikro users as we all know Maschine 2.0 still works great with the Mikro controller. While you don’t get the same level of control, there are still some tools and shortcuts you want to be aware of. This video tutorial shows how to adjust the scene loop range directly […]
Maschine 2.0 how to adjust the scene loop range from the MK2 hardware controller
The new ability to adjust the loop range in the arrange section is definitely a welcomed feature in Maschine 2.0 Being able to adjust it from the hardware is just as important, and in this video tutorial I show you how to do so from the Maschine MK2 controller. This will allow you to adjust […]
Maschine Studio adjusting the scene loop range from the hardware controller
So now that we have adjustable loop ranges among the scenes in Maschine 2.0, many want to know how to control this directly from the hardware. In this tutorial I show how to adjust the loop range directly from the Maschine Studio controller. No matter if you want to set your loop range to a […]