I mentioned this in passing in a few other Maschine 2.0 tutorials on the scene loop mode, but there are some cool things you can do when recording. It’s not quite the linear way of sequencing many of us are looking for, but it allows a bit more flexibility in how you record your data. […]
loop mode
Using loop mode to check start and end points when sampling
Hey what’s good fam! Just wanted to share a quick tutorial I posted on YouTube after getting some general questions about how to use loop mode in Maschine. It’s something we’ve covered here in MT before but maybe not in this specific way, and it’s such a general use of the feature I wanted to […]
Create your own custom instruments from oneshot wave samples
This is another sampling and sound design tutorial to show you how to expand your library. This one shows you how to use oneshot wave samples in maschine, adjust the loop points, crossfade, etc, to make your own new instruments. below are two website I’ve used to get free oneshot samples from various synths and […]
How to create your own custom sounds using single cycle waveforms
In this maschine tutorial I show you how to quickly and easily expand your own custom instrument sounds using maschine’s synth/sampler engine and single cycle waveforms. Trust me, it’s not as difficult as it sounds and can help you create your own sounds VERY quickly. This allows you to really expand your sound library and […]