Hey what’s good fam? This one is a quick workflow tip for the Maschine Studio users that like to do as much as possible from the controller. In this tutorial I show you how to quickly delete the sequence data for a specific pad quickly without having to select the events first. It’s one of […]
Sequencing & Arranging
Learn how to put together songs, sequences, and arrangements directly in Maschine.
Maschine 2.0: Create patterns automatically for linear recording using scene loop mode
I mentioned this in passing in a few other Maschine 2.0 tutorials on the scene loop mode, but there are some cool things you can do when recording. It’s not quite the linear way of sequencing many of us are looking for, but it allows a bit more flexibility in how you record your data. […]
Maschine Studio understanding and using the nudge settings to edit data
Hey what’s good fam! Here’s a quick tip for understanding nudge in Maschine 2.0 as well as directly from the Maschine Studio There are some nudge options that may be confusing you when you see them in the step grid settings so I wanted to make sure you understand them properly. Once you understand this, […]
Maschine Studio different ways to quickly delete sequence data from the controller
There are a few different ways to quickly delete your sequence data on Maschine Studio. No matter if you want to get rid of the whole pattern, data for a specific sound, or a specific section of your pattern, it’s really simple. In this video I go over multiple ways to delete your data, which […]
Maschine Studio using the events button to edit individual notes or note ranges
It’s much quicker to do things to individual events or even a selected range of events in Maschine 2.0, and doing this from the Maschine Studio controller is definitely very intuitive. In this tutorial I show how to quickly select all the events for a specific sound, a range of events, or individual events. Once […]
Maschine Studio using the event edit mode to edit your sequences
One of the improvements of Maschine 2.0 specifically with the Maschine Studio is the amount of visual feedback you get on the controller. This makes using the event edit mode really slick because you can drill down into individual notes in your sequence and edit things like pitch, position, volocity, and length very easily. In […]