Once you start working with Maschine you are going to come to a point where you want to save your kit you’ve been working on so that you can use it in other projects. The process in Maschine 2.0 is pretty much the same as in older versions of Maschine, and this video is mainly […]
Maschine 2.0 Tutorials
Tutorial videos covering the features and functionality of the Maschine platform starting with version 2.0
Maschine 2.0 creating and saving your own multi layered instrument sounds
This is a continuation of the video I did on layering plugins and sounds in Maschine 2.0 In this video I go on further to show how you can create your own instruments using layering as well as how to build up your own bank of multi-layered instrument sounds. The process has been made very […]
Maschine Studio using the events button to edit individual notes or note ranges
It’s much quicker to do things to individual events or even a selected range of events in Maschine 2.0, and doing this from the Maschine Studio controller is definitely very intuitive. In this tutorial I show how to quickly select all the events for a specific sound, a range of events, or individual events. Once […]
Maschine Studio using the event edit mode to edit your sequences
One of the improvements of Maschine 2.0 specifically with the Maschine Studio is the amount of visual feedback you get on the controller. This makes using the event edit mode really slick because you can drill down into individual notes in your sequence and edit things like pitch, position, volocity, and length very easily. In […]
Maschine Studio routing multiple tracks of audio and recording into FL Studio 11 in realtime
Here’s a quick video for the FL Studio users that want to track out their audio from Maschine Studuio or Maschine 2.0 directly into separate audio tracks in FL Studio. This allows you to capture your performance in realtime, with all the mutes, solos, effects tweaks and all that stuff. Setting it up this way […]
Maschine 2.0 adding your kits to the browser without importing the whole folder
I’m very picky about my sample/browser organization and I feel currently there are a few limitations on the Maschine 2.0 browser when it comes to user content. I don’t like that we HAVE to import a whole folder and can’t import individual sounds or files. My prefered way of working with my kits is to […]