Maschine 2.0: Create patterns automatically for linear recording using scene loop mode

I mentioned this in passing in a few other Maschine 2.0 tutorials on the scene loop mode, but there are some cool things you can do when recording. It’s not quite the linear way of sequencing many of us are looking for, but it allows a bit more flexibility in how you record your data. […]

Maschine Studio understanding and using the nudge settings to edit data

Hey what’s good fam! Here’s a quick tip for understanding nudge in Maschine 2.0 as well as directly from the Maschine Studio There are some nudge options that may be confusing you when you see them in the step grid settings so I wanted to make sure you understand them properly. Once you understand this, […]

Maschine Studio different ways to quickly delete sequence data from the controller

There are a few different ways to quickly delete your sequence data on Maschine Studio. No matter if you want to get rid of the whole pattern, data for a specific sound, or a specific section of your pattern, it’s really simple. In this video I go over multiple ways to delete your data, which […]

Maschine Studio using the events button to edit individual notes or note ranges

It’s much quicker to do things to individual events or even a selected range of events in Maschine 2.0, and doing this from the Maschine Studio controller is definitely very intuitive. In this tutorial I show how to quickly select all the events for a specific sound, a range of events, or individual events. Once […]

Maschine Studio using the event edit mode to edit your sequences

One of the improvements of Maschine 2.0 specifically with the Maschine Studio is the amount of visual feedback you get on the controller. This makes using the event edit mode really slick because you can drill down into individual notes in your sequence and edit things like pitch, position, volocity, and length very easily. In […]

Maschine 2.0 How to create new patterns quickly using quick record mode

Here’s a little free video/tip I created to share with all Maschine users on how to quickly create a new pattern from the hardware. There is a new “quick record” screen that I think will improve the workflow for a lot of people. This is new in Maschine 2.0, and it works for the Maschine […]

Maschine 2.0 understanding & using the step, performance, and pattern grid settings

In Maschine 2.0 there are 3 different grid settings and each have an impact on specific parts of Maschine. You have the step grid, the peformance grid, and the pattern grid, Understanding each grid menu option as well as what they will impact is good  knowledge to have when working in Maschine. Sometimes it can […]

Maschine 2.0 how to adjust the scene loop range from the MK2 hardware controller

The new ability to adjust the loop range in the arrange section is definitely a welcomed feature in Maschine 2.0 Being able to adjust it from the hardware is just as important, and in this video tutorial I show you how to do so from the Maschine MK2 controller. This will allow you to adjust […]

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