This is another sampling and sound design tutorial to show you how to expand your library.
This one shows you how to use oneshot wave samples in maschine, adjust the loop points, crossfade, etc, to make your own new instruments.
below are two website I’ve used to get free oneshot samples from various synths and keyboards
Really interesting!! Since your waveforms video I am trying to build my own synths and is real fun 🙂
Thanks saintjoe, I’ll definitely check this out!
yeah man, it is fun! glad you like it!
wow is there anything that this gear can’t do?
great tutorial
sure there is….I guess lol, but it doesn’t matter because what it CAN do is awesome!
great tutorial bruh!
thanks fam, have fun wit it!
Yo, I ended up doing this exact thing when I did that P5 audio beat contest. I wanted the pad a certain way, so I chopped it up, set it to ADSR, turned into a loop and then tuned it. The difference? It took me like 4 hours to figure it out! LOL. And you did it in 13 min!!!
Correction… not exactly the same thing, but the same general concept. You took it to a whole nutha level!!! Nice tutorial
The only thing I’d add (and I’m sure you know this but I don’t think it was mentioned?) is that if you zoom in, you have finer control over the samples, all the way down to +/- 2. That helps sometimes when trying to find your loopoint.
Yeah man 🙂 You can def zoom in, I find most of the time it’s not needed when setting loop points for sustained sounds, the crossfade really helps it out. But if you have a tricky one you can def zoom in on it if you need to. I’ve personally never come across one where zooming was required, unless it was a really long sample and I only wanted a small part.
that was exactly what I had… it was a pad and I wanted it to not pop when it looped! (and crossfade wasn’t cutting it)
lol, word! Sometimes you gotta get in deeeeeeeep lol
Very nice tutorial Joe. Thanks for the one-shots too. they will be fun to play around with.
thanks fam, lots of tricks to keep things interesting 🙂
this is now im waiting for..niceeeee fam 🙂
word!
The sounds are ridiculous on those sites.. if I was working a,16 hr shift I would be searching for more of them!!
word lol
it’s another one
great bruh
This is very cool and straight forward. So much easier than the back in the day sound designing steps with other gear… Thanks for the tutorial/tips..
cool man, thanks for the comment!
Sweet! There just ain’t enough hours in a day
Indeed there aren’t!
I know I know I’m livin in the past but….There are some sounds (one shots) I just can make smooth and workable. Is that fair to say or do I need to keep messin? In MT workout 2 group 1 bell computer 1 shot mallet i found that tough. When they are pre mapped and you mess with mapping all across the keyboard they seem to be out of tune to what they should be,or maybe I’m just whacked lol!
You will not be able to smooth out each and every oneshot wave you get, some sounds work better than others. Mess with the looping and crossfade to get as close as you can, then you may need to filter it a bit to smooth it out even more. Also, all sounds do not sound good spread across a large note range.
Ya there ya go thanks dude!
No doubt, glad to help fam!
nice!!!!!!!!!
Yeah bro, it lets you create a lot of stuff from small material.
Bam!
Go get it fam!
jsut found this – – it’s exactly what i needed – i was trying this last night on my own and getting really frustrated – thanks!
cool man, glad to help! experiment and have fun!
so say i want to make each note not change the speed….i would need to make a multisample in kontakt? i could use pt elastic audio to get the timing right and make samples for each note and lay them out in the mapping editor…….is there a better way to do this? im guessing it will be built into maschine in the next update….
you want timestretching, maschine doesn’t have this, I would use kontakt for that
I think what Richard is asking is similar to my question… … in your example you grabbed a large enough part of the waveform that it kind of sounds like it has an LFO applied to it – it modulates at a certain speed when looped. Obviously when you move up and down the keyboard when playing this as an instrument, that modulation is going to speed up and slow down accordingly…right? Would this not sound kinda ‘messy’ being that the rate of modulation of your created instrument would be out of sync with the tempo of your track, and… Read more »
No, it will not stay in sync with the track, this is all part of sampling though 🙂
You try to fins amples that do not modulate as much if you want it to sound the same across the keyboard, it really just depends on what you’re looking for. If you want the samples to stay exactly the same speed across the keys and just change pitch, load them in Kontakt and use timestretch on them instead.
Hi saintjoe,
Is this still a problem in Maschine 2.01? I cant seem to find out whether this is fixed or not. Do we still need to use Kontakt in order to get these one-shots (with LFO etc) to be accurated timestretched pr. key?
When I try to create an instrument based on one-shots it only sounds good on the few keys close to the “original” one-shot. As further away from that key I go the more “out of sync” it gets. I feel Im limited to only a few keys.
Do you have any ideas?
Cheers!
There is still no real time timestretch so if you want them to stay the same speed you’d have to use something like Kontakt that has realtime timestretching when using oneshots to create an instrument. The alternative is to use multiple samples for the instrument and setup keyranges.
Cool tute thought…. amazing what you can create with so little – I just want to know what the limitations of such a technique are.
(if you took a different part, or a smaller part, would the phenomenon I speak of be a non-factor?)
it’s really all in the sample source material and what you’re trying to do with it. If you want something more smooth, look for a section that doesn’t have much modulation in the source sample, etc.
Cool, that what I thought….. time to dig deeper.
I will definitely be using and abusing this technique in the next MT Factory Workout.
Speaking of which….
😉
Indeed man, indeed 🙂
Oh, great links too, Joe – sheesh – with all those waveforms and samples, you’d never need to buy a synth again!
Great stuff.
There’s gold in them there hills sir!! 🙂
Yes, it’s very liberating to know you can take such a small piece of audio and create something new with it.
I guess I’ve been a little scared-off from the sound-design side of things – cause I know at its most complex it can be a deep, deep, deeeeeeeep subject.
Making instruments from waveforms like this is a pretty accessible entry point to this sot of thing.
I’m going to get busy with a bunch of those Rhythm Lab/Cyberworm samples tonight. Loads of vintage synth stuff in there…great.
just get in and go man, have fun with it, no rules 🙂
Aww man, I need this one. Dead video. 🙁
Thanks, check it out now 🙂
Sweet! Thank you! Wish I commented on the other dead vids ive found.
Please do, some of them seem to have gotten jacked when we updated, it’s a few older ones that I seem to come across, but with over 400 vids I definitely miss some LOL…so anytime you find one just let me know!
Do you know of a way to do this in the 2.0 Software?
They removed the loop mode function.
It’s still there, they put it in the zone/map section of the sample area, or you can also access it from the mini sampler GUI in mixer mode
Any ideas?