This is a follow up to the video on how to import third party kontakt libraries into Maschine 2.0 This quick video shows how to make your own custom graphics and where you need to put them so they show up properly in Maschine as well as on the Maschine Studio Now for those that […]
Library, Sounds, & Browsing
Maschine tutorials covering various aspects of library management, browser usage, as well as the loading of sounds, kits, plugins, and other data.
Maschine 2.0 importing third party Kontakt & Kontakt Player libraries
Being able to import Komplete presets into the Maschine 2.0 browser is really dope You guys know I’m a HUGE Kontakt user, I have tons of libraries for it. In this video I show how to import third party Kontakt libraries, how they actually show up in the browser, and give my thoughts and suggestions […]
Maschine 2.0 importing your sound and module presets from third-party plugins
So if you’re like me, you saved a lot of sound or module presets in Maschine so that you could have a bunch of third-party presets directly in your browser. Stuff like Trilian, Sylenth, Nexus, or many of the other plugins that we like to use. Well in this tutorial I want to show you […]
Maschine 2.0 how to import third-party and user presets for Absynth
With the new ability in Maschine 2.0 to import all of our user and third-party presets for the various Komplete instruments and have them show up directly in our browser we just want to make sure you fully understand the process. This is a cool way to customize your library with more than just loops, […]
Maschine 2.0 importing third-party and user presets for FM8
The ability to have all of our user and third-party presets for the various Komplete instruments show up directly in our browser is definitely a cool feature So it’s another way to add more content into your working environment, as well as a way to quickly access your current collection of content in Maschine 2.0 […]
Maschine 2.0 importing third party expansions that use an alias
So after I posted the video yesterday about importing user kits and samples in Maschine 2.0, I got a lot of questions about why it wasn’t working with expansions that use an alias. Currently there seems to be a bug with this type of import, but there is a way to actually get it working […]